Alien Species
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The Skrulls were born from their homeworld [[Skrullos]] within the Andromeda Galaxy, but they have found their way to many parts of the known universe.
 
The Skrulls were born from their homeworld [[Skrullos]] within the Andromeda Galaxy, but they have found their way to many parts of the known universe.
 
==Biology==
 
==Biology==
  +
===Deviant Skrulls===
 
Skrulls are a Reptilian-Humanoid race, most are physically malleable, able to alter their shape, size, and/or color at will. Skrull females lay eggs like Earth reptiles but have mammary glands and nurse their young like Earth mammals.
 
Skrulls are a Reptilian-Humanoid race, most are physically malleable, able to alter their shape, size, and/or color at will. Skrull females lay eggs like Earth reptiles but have mammary glands and nurse their young like Earth mammals.
 
*Note, the Skrull are biologically compatible with both [[Humans]] and [[Kree]], and are able to produce fully viable offspring.
 
*Note, the Skrull are biologically compatible with both [[Humans]] and [[Kree]], and are able to produce fully viable offspring.
  +
 
===Skrull Sub-Species===
 
The Deviant branch of the Skrulls has produced a few sub-species / races, all of which retained the racial shapeshifting abilities of the Skrulls:
  +
 
* Dire Wraiths: By sucking out the brains of their target via a retractable long barbed tongue, they retain the victim's memories and personality strengthening their disguise. While the use technology it is inferior to that of the Skrulls and their main strength is their mastery of dark magic.
 
* Warskrulls: Possess the ability to mimic the powers of any alien super hero / villain or mutant, without the aid of cybernetics or genetic manipulation. Basically they are like the Super-Skrulls but born with that ability.
 
* K-class Skrull Mutants: Have the "K" gene which is similar to the human "X" gene, which gives those mutants powers. A wide variety of Skrull mutants and their powers have been shown.
   
 
==Empire==
 
==Empire==
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==History==
 
==History==
  +
===Celestial Manipulation===
 
The Skrulls evolved on the planet Skrullos in the Drax system in the Andromeda Galaxy. Almost a billion years ago the early Skrulls were visited by the alien giants known as Celestials. Like they had done on many other planets, the Celestials experimented on the Skrulls ancestors and divided the species into three branches. The "normal" branch which while powerless had the potential for benevolent mutations, the shapeshifting Deviant branch and the near immortal Eternal branch.
 
The Skrulls evolved on the planet Skrullos in the Drax system in the Andromeda Galaxy. Almost a billion years ago the early Skrulls were visited by the alien giants known as Celestials. Like they had done on many other planets, the Celestials experimented on the Skrulls ancestors and divided the species into three branches. The "normal" branch which while powerless had the potential for benevolent mutations, the shapeshifting Deviant branch and the near immortal Eternal branch.
 
[[File:Skrull Battleship (Young Avengers, Vol 1 12).png|thumb|250px|Skrull Battleship]]
 
[[File:Skrull Battleship (Young Avengers, Vol 1 12).png|thumb|250px|Skrull Battleship]]
  +
===Ascendancy of the Deviant Skrulls===
 
Like on many other planets, the Deviant and Eternal branches went to war and in the case of the Skrulls, the Deviant branch won and wiped out all of the normals and the Eternals, with the excepion of Kly'bn who convinced the Skrulls to spare him in exchange for becoming their everlasting embodiment of what it meant to be a Skrull. The leader of the Deviants, Sl'gurt accepted his offer and volunteered to become his bride. Since Kly'bn was to represent the eternal nature and true form of the Skrulls, Kly'bn vowed never to stay in a single shape for an exteneded time. The two would become the Skrulls gods.
 
Like on many other planets, the Deviant and Eternal branches went to war and in the case of the Skrulls, the Deviant branch won and wiped out all of the normals and the Eternals, with the excepion of Kly'bn who convinced the Skrulls to spare him in exchange for becoming their everlasting embodiment of what it meant to be a Skrull. The leader of the Deviants, Sl'gurt accepted his offer and volunteered to become his bride. Since Kly'bn was to represent the eternal nature and true form of the Skrulls, Kly'bn vowed never to stay in a single shape for an exteneded time. The two would become the Skrulls gods.
   
  +
===Kree-Skrull War===
 
In time the Skrulls abandoned their warlike ways and became peaceful and scientifically minded. Their shapeshifting abilities allowed them to make great contacts with other alien races by simply changing their appearance to look like them. The early Skrull Empire that resulted from these contacts was one based on free trade and mutual co-operation.
 
In time the Skrulls abandoned their warlike ways and became peaceful and scientifically minded. Their shapeshifting abilities allowed them to make great contacts with other alien races by simply changing their appearance to look like them. The early Skrull Empire that resulted from these contacts was one based on free trade and mutual co-operation.
   
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The humans strongest representatives would arrive on the Skrullian throneworld and demand that the Skrullian Emperor leave their planet alone. The same demand would be made towards the Kree who had also gained an interest in Earth. The Skrulls would send many agents in an attempt to subjugate Earth but no full scale invasions.
 
The humans strongest representatives would arrive on the Skrullian throneworld and demand that the Skrullian Emperor leave their planet alone. The same demand would be made towards the Kree who had also gained an interest in Earth. The Skrulls would send many agents in an attempt to subjugate Earth but no full scale invasions.
  +
===Fall of the Skrull Empire===
 
 
Eventually the Skrull throneworld was consumed by Galactus, a cosmic force of nature who devours planets in order to maintain the cosmic balance. With the loss of their central government the Skrull Empire collapsed into several warring factions with each governor declaring himself "emperor". The Skrulls would only fare worse when they were one of first major interstellar empires to be targeted by the Annihilation Wave. The Annihilation Wave was a gigantic army that came from the Negative Zone, a Universe outside our own. The Annihilation Wave's superweapon, the Harvester of Sorrows would destroy 90% of Skrull controlled planets before it was destroyed by a Skrullian champion; Kl'rt. With their empire decimated, a large faction of Skrulls lead by the extremist Queen Veranke launched an all out invasion of Earth.
 
Eventually the Skrull throneworld was consumed by Galactus, a cosmic force of nature who devours planets in order to maintain the cosmic balance. With the loss of their central government the Skrull Empire collapsed into several warring factions with each governor declaring himself "emperor". The Skrulls would only fare worse when they were one of first major interstellar empires to be targeted by the Annihilation Wave. The Annihilation Wave was a gigantic army that came from the Negative Zone, a Universe outside our own. The Annihilation Wave's superweapon, the Harvester of Sorrows would destroy 90% of Skrull controlled planets before it was destroyed by a Skrullian champion; Kl'rt. With their empire decimated, a large faction of Skrulls lead by the extremist Queen Veranke launched an all out invasion of Earth.
 
[[File:Skrull Automated War Machines (X-Men v3 29).png|thumb|250px|Skrull War Machines]]
 
[[File:Skrull Automated War Machines (X-Men v3 29).png|thumb|250px|Skrull War Machines]]
  +
===Secret Invasion===
 
Veranke was a religious extremist and was convinced that the Skrullian holy texts promised the Earth as a new throneworld for the Skrulls. Using their shapeshifting powers, the Skrulls replaced several of the Earth's superhuman heroes and several key members of both major criminal, terrorist and police organisations. With the worlds greatest heroes incapacitated, the majority of its superhuman populance (the mutants) de-powered (prior to the Skrull invasion) and with mistrust spreading among the humans, the invasion seemed guaranteed. But failure would come when Reed Richards, a human genius who had opposed the Skrulls since he first learned of their existence used a device to pierce through the Skrull's shapeshifting. With their enemies clear before them, the Skrull's fleet crippled and with all the heroes and villains united, the Skrulls would fail in their invasion, thus decimating the once mighty Skrull Empire.
 
Veranke was a religious extremist and was convinced that the Skrullian holy texts promised the Earth as a new throneworld for the Skrulls. Using their shapeshifting powers, the Skrulls replaced several of the Earth's superhuman heroes and several key members of both major criminal, terrorist and police organisations. With the worlds greatest heroes incapacitated, the majority of its superhuman populance (the mutants) de-powered (prior to the Skrull invasion) and with mistrust spreading among the humans, the invasion seemed guaranteed. But failure would come when Reed Richards, a human genius who had opposed the Skrulls since he first learned of their existence used a device to pierce through the Skrull's shapeshifting. With their enemies clear before them, the Skrull's fleet crippled and with all the heroes and villains united, the Skrulls would fail in their invasion, thus decimating the once mighty Skrull Empire.
  +
===Restoration of the Empire===
 
 
With their Empress dead, the remaining Skrull worlds fell into civil war once again. Eventually, six Warlords rose to prominence. By this time, the ancient race known as the Builders invaded several space empires, among them the divided Skrull territories. An alliance was created, and the Skrull warlord Kl'rt was chosen to represent their people and lead their armies. Kl'rt and the rest of the generals led the alliance to victory, and for his great actions, Kl'rt was crowned Emperor of a reborn Skrull Empire. 
 
With their Empress dead, the remaining Skrull worlds fell into civil war once again. Eventually, six Warlords rose to prominence. By this time, the ancient race known as the Builders invaded several space empires, among them the divided Skrull territories. An alliance was created, and the Skrull warlord Kl'rt was chosen to represent their people and lead their armies. Kl'rt and the rest of the generals led the alliance to victory, and for his great actions, Kl'rt was crowned Emperor of a reborn Skrull Empire. 
   
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* Super-Skrulls: Warriors that are given the powers of alien (e.g. human) super heroes / villains and mutants. Could be the powers of one individual or multiple individuals. Originally done via technology (cybernetics, power transmission, etc) and thereby could be sabotaged or interrupted, but eventually it was done via genetic manipulation and permanently given those abilities.
 
* Super-Skrulls: Warriors that are given the powers of alien (e.g. human) super heroes / villains and mutants. Could be the powers of one individual or multiple individuals. Originally done via technology (cybernetics, power transmission, etc) and thereby could be sabotaged or interrupted, but eventually it was done via genetic manipulation and permanently given those abilities.
 
* Brain-wave Camouflage: The Skrulls developed a method for the Super-Skrull program which prevented the discovery of Skrull infiltrators by technology, magic, or telepathy.
 
* Brain-wave Camouflage: The Skrulls developed a method for the Super-Skrull program which prevented the discovery of Skrull infiltrators by technology, magic, or telepathy.
 
==Skrull Sub-Species==
 
The Deviant branch of the Skrulls has produced a few sub-species / races, all of which retained the racial shapeshifting abilities of the Skrulls:
 
 
* Dire Wraiths: By sucking out the brains of their target via a retractable long barbed tongue, they retain the victim's memories and personality strengthening their disguise. While the use technology it is inferior to that of the Skrulls and their main strength is their mastery of dark magic.
 
* Warskrulls: Possess the ability to mimic the powers of any alien super hero / villain or mutant, without the aid of cybernetics or genetic manipulation. Basically they are like the Super-Skrulls but born with that ability.
 
* K-class Skrull Mutants: Have the "K" gene which is similar to the human "X" gene, which gives those mutants powers. A wide variety of Skrull mutants and their powers have been shown.
 
 
 
   
 
[[Category:Sapient Species]]
 
[[Category:Sapient Species]]

Revision as of 20:14, 15 June 2019

Skrulls

The Skrulls were born from their homeworld Skrullos within the Andromeda Galaxy, but they have found their way to many parts of the known universe.

Biology

Deviant Skrulls

Skrulls are a Reptilian-Humanoid race, most are physically malleable, able to alter their shape, size, and/or color at will. Skrull females lay eggs like Earth reptiles but have mammary glands and nurse their young like Earth mammals.

  • Note, the Skrull are biologically compatible with both Humans and Kree, and are able to produce fully viable offspring.

Skrull Sub-Species

The Deviant branch of the Skrulls has produced a few sub-species / races, all of which retained the racial shapeshifting abilities of the Skrulls:

  • Dire Wraiths: By sucking out the brains of their target via a retractable long barbed tongue, they retain the victim's memories and personality strengthening their disguise. While the use technology it is inferior to that of the Skrulls and their main strength is their mastery of dark magic.
  • Warskrulls: Possess the ability to mimic the powers of any alien super hero / villain or mutant, without the aid of cybernetics or genetic manipulation. Basically they are like the Super-Skrulls but born with that ability.
  • K-class Skrull Mutants: Have the "K" gene which is similar to the human "X" gene, which gives those mutants powers. A wide variety of Skrull mutants and their powers have been shown.

Empire

Overview

The Skrull empire is at least tens of millions of years old, making it the oldest continuous interstellar empire in the universe. They have conquered or colonized every suitable world in the Andromeda galaxy and a 1000 races throughout the galaxy. Since the reign of Dorrek the First (10 million years ago) the Skrull empire has also reached into neighboring galaxies which makes it also the oldest intergalactic empire in cosmos.

It has had two mortal enemies for millions of years, the Kree and the Dire Wraiths (a splinter branch of Skrulls who practiced dark magic and became a vampiric psychic race whom were chased out of the Andromeda galaxy). In addition they have warred with the Badoon (a reptilian race) who have at times allied with the Kree. The Skrulls are members of the Galactic Council, along with the other major galactic and interstellar powers and together with them have faced major threats to the Local Group of galaxies.

It is the most resilient empire in the Local Group of galaxies, despite the catastrophes it has experienced (e.g. the Shaper of Worlds, Galactus, or the Annihilation Wave). Unlike the Shi'ar (Kree) or the Kree (both the Shi'ar and Phalanx), it has not been known to have been conquered by an alien empire. Neither has it experienced an alien infiltration of it's worlds unlike the Shi'ar (both the Brood and the Phalanx). Nor has it witnessed a hostile alien or groups of aliens seize the throne unlike both the Kree (the Inhumans and the Skrull infiltrator Nenora) or the Shi'ar (the human mutant Vulcan).

Government

The Skrull Empire is a totalitarian monarchy with an emperor or empress at the head of state. Prelates are in charge of the quadrants and each world is run by a governor. Generals and commanders are in charge of the Skrull fleets. During the periods of fragmentation or civil war, it is the warlords who dominate the empire and control elements of the Skrull military. The emperor is assisted by various imperial bodies, including the Imperial Council, the Priests of the Sciences (Royal Scientists), the High Command (military), and the Priests of the Mind (Royal Telepaths).

Queen Veranke (New Avengers Vol 1 40)

Queen Veranke

Though the Skrulls are conquerors, they don't attempt to conquer every world. There are worlds that have been willing to be annexed by the empire. These worlds have been given varying degrees of autonomy. Even some of the races that the Skrulls have conquered, have been granted a degree of autonomy. One such example being the Yirbek who prior to being conquered, had a minor interstellar empire. Now they serve the Skrulls as mercenaries, have their own interstellar fleet, and fight in minor interstellar conflicts. In the Skrull Empire all the worlds are represented by Skrulls, regardless as to whither they willingly joined the empire or were conquered.

Society and Culture

Being that the Skrull Empire is a regime that rules numerous races, there are numerous societies and cultures within the empire. When it comes to the Skrulls themselves, their society is organized into castes. Among the castes known so far are the aristocracy, the warriors, the scientists, the priests, and the workers. It is an expansionist race that sees itself as having a destiny, a Manifest Destiny. They believe that every single world in the cosmos will become a Skrull world. Every single race and world in the cosmos must be subjugated or conquered by the Skrulls, so that there is peace in the universe.

The Skrulls have a pantheon of Skrull gods which are headed by Kly'bn and his bride Sl'gurt. Whenever the Skrulls have conquered a race, their gods in turn have conquered the gods of that species and absorbed them into their pantheon as servitor gods of the Skrulls. The Skrull gods have thousands of slave gods, which fight for them. Many Skrulls are religious and have faith in their gods. They pray to their gods, some believe in prophecies, and a segment of the population are zealots.

When it comes to their lifestyles and careers, there is great variety among the Skrulls. Though the Skrulls have a reputation for being a ferocious warrior race, most Skrulls actually live peaceful lives. A Skrull family normally consists of a father and mother, and their children. Skrulls have aspirations, dreams, and hopes. Parents are known to willingly make sacrifices for their offspring, including giving up their lives for them. As a race the Skrulls enjoy the fine arts, even their feared warriors enjoy listening to non-martial music.

Skrulls have a code of honor, though not all follow this code. They will repay their debts, especially if one save's their life (or that of a loved one) or saved their world or people. Skrulls honor and respect enemies who have displayed great courage, even giving them their highest imperial / military honors. Among the warrior caste, some will face their enemy in equal numbers even though they may outnumber them, as their comrades observe from a distance or cheer them on. Skrull morality is such that though they had developed a doomsday biological weapon that could exterminate all Kree, they refused to use such a horrendous weapon.

Armed Forces

Every Skrull is conscripted into the military upon reaching the correct age. Deserters are pursued and face the death penalty if caught. Training for the warrior caste is brutal, and only the strong live to graduate. Skrull warriors are fanatical and will often fight to the last rather than surrendering. The Skrull military uses martial music, including war chants that are broadcast to their warriors for hours, driving them into a frenzy. A Skrull warrior is taught to kill rather than wound, and to be merciless in battle. They have no qualms about slaughtering civilians or innocents. Obliterating worlds or massacring populations without a legitimate military reason though, is something that the Skrulls find both wasteful and distasteful.

Kl'rt the Super-Skrull (Young Avengers Vol 1 9)

Kl'rt, The Super-Skrull

The Skrull armada is a vastly powerful interstellar fleet, consisting of thousands of warships from scout ship and patrol ships to mile-long and city-sized capital ships to planetoid sized worldships. Starships of incredible power, with the smallest capable of delivering kiloton or megaton type attacks with a concentrated beam blast. Capital ships may be armed with planet destroying missiles, which can turn a world into a ball of hellfire and the most powerful of them being able to shatter gas giant planets. Skrull starships are deployed individually, in squadrons, or in fleets that can consist of hundreds of starships. They also have weaponry that can blow up stars.

For waging battle in a planet, there is the Skrull army. Which defends Skrull worlds, occupies recently conquered worlds, and invades enemy worlds. They are deployed in units as large as divisions. Most of the Skrull warriors lack visible armor, but a minority of the forces (shock troops and commandos) are heavily armored. They are supported by a variety of armored and shielded vehicles, both aerial and ground. The ground vehicles can be over a dozen ft tall in height. In addition the ground forces have mecha, both two-legged and multi-legged walkers, and humanoid robots which can me multi-story tall. Some of their vehicles have weaponry powerful enough to kill lower tier gods.

Serving in the Skrull military are super soldiers, known as the Super-Skrulls. It's a program that turns volunteers into Super-Skrulls and grows Super-Skrull clones. These Super-Skrulls are usually given the superhuman powers of an Earth superhuman but sometimes those of an alien (e.g. members of the Shi'ar Imperial Guard or the Silver Surfer). Members may receive the superhuman powers of one individual or several individuals. Originally this was done via bionic implants and power transmission facilities/satellites. Recent Super-Skrulls have their powers given to them at the genetic level and no longer need external power boosts. The Super-Skrull program has its own training facilities and they may be deployed individually, in squadrons, or in armies of hundreds or thousands. Super-Skrulls are used to support both the interstellar fleet and the ground forces, as shock troops during assaults, as covert operatives (dopplegangers), as sleeper agents, and to defend Skrull worlds.

History

Celestial Manipulation

The Skrulls evolved on the planet Skrullos in the Drax system in the Andromeda Galaxy. Almost a billion years ago the early Skrulls were visited by the alien giants known as Celestials. Like they had done on many other planets, the Celestials experimented on the Skrulls ancestors and divided the species into three branches. The "normal" branch which while powerless had the potential for benevolent mutations, the shapeshifting Deviant branch and the near immortal Eternal branch.

Skrull Battleship (Young Avengers, Vol 1 12)

Skrull Battleship

Ascendancy of the Deviant Skrulls

Like on many other planets, the Deviant and Eternal branches went to war and in the case of the Skrulls, the Deviant branch won and wiped out all of the normals and the Eternals, with the excepion of Kly'bn who convinced the Skrulls to spare him in exchange for becoming their everlasting embodiment of what it meant to be a Skrull. The leader of the Deviants, Sl'gurt accepted his offer and volunteered to become his bride. Since Kly'bn was to represent the eternal nature and true form of the Skrulls, Kly'bn vowed never to stay in a single shape for an exteneded time. The two would become the Skrulls gods.

Kree-Skrull War

In time the Skrulls abandoned their warlike ways and became peaceful and scientifically minded. Their shapeshifting abilities allowed them to make great contacts with other alien races by simply changing their appearance to look like them. The early Skrull Empire that resulted from these contacts was one based on free trade and mutual co-operation.

Eventually the Skrulls would voyage to the Magellanic Clouds where they discovered the Kree homeworld of Hala. The Kree and Coati who were the two races that shared the planet were still in the dawn of their civilization. The Skrulls decided to manufacture a test in order to determine which race was worthy of receiving Skullian aid and support. A band of Coati and Kree were transported to the Moon of Earth in the Milkyway Galaxy. Here the Skrulls created an artificial environment called "The Blue Area of the Moon" and left the two races to accomplish what they could.

Super-Skrulls (Secret Invasion Vol 1 2)

Super-Skrulls

The Skrulls deemed the work of the Coati to be superior which greatly angered the Kree band who killed their Skrullian judges and Coati competitors. They stole the Skrulls advanced technology and due to the immense travel distances, it would take the Skrulls decades to learn of the Kree's activities. By the time they did, the Kree had grown advanced and audacious enough to attack the Skrullian home galaxy which launched the Kree-Skrull war which would last for millennia.

The Skrulls developed the vicious streak required for intergalactic war and with the millennia their entire culture was remade in the warrior image. The Skrulls would come across the Earth which held strategic importance in their war against the Kree and decided to attempt to conquer it. Afraid that the Kree would learn of a full scale invasion, they decided to initially only send a few agents. These agents were foiled by the humans however who had also been manipulated by the Celestials and whose "normal" branch was beginning to manifest super-human powers at a greater scale.

The humans strongest representatives would arrive on the Skrullian throneworld and demand that the Skrullian Emperor leave their planet alone. The same demand would be made towards the Kree who had also gained an interest in Earth. The Skrulls would send many agents in an attempt to subjugate Earth but no full scale invasions.

Fall of the Skrull Empire

Eventually the Skrull throneworld was consumed by Galactus, a cosmic force of nature who devours planets in order to maintain the cosmic balance. With the loss of their central government the Skrull Empire collapsed into several warring factions with each governor declaring himself "emperor". The Skrulls would only fare worse when they were one of first major interstellar empires to be targeted by the Annihilation Wave. The Annihilation Wave was a gigantic army that came from the Negative Zone, a Universe outside our own. The Annihilation Wave's superweapon, the Harvester of Sorrows would destroy 90% of Skrull controlled planets before it was destroyed by a Skrullian champion; Kl'rt. With their empire decimated, a large faction of Skrulls lead by the extremist Queen Veranke launched an all out invasion of Earth.

Skrull Automated War Machines (X-Men v3 29)

Skrull War Machines

Secret Invasion

Veranke was a religious extremist and was convinced that the Skrullian holy texts promised the Earth as a new throneworld for the Skrulls. Using their shapeshifting powers, the Skrulls replaced several of the Earth's superhuman heroes and several key members of both major criminal, terrorist and police organisations. With the worlds greatest heroes incapacitated, the majority of its superhuman populance (the mutants) de-powered (prior to the Skrull invasion) and with mistrust spreading among the humans, the invasion seemed guaranteed. But failure would come when Reed Richards, a human genius who had opposed the Skrulls since he first learned of their existence used a device to pierce through the Skrull's shapeshifting. With their enemies clear before them, the Skrull's fleet crippled and with all the heroes and villains united, the Skrulls would fail in their invasion, thus decimating the once mighty Skrull Empire.

Restoration of the Empire

With their Empress dead, the remaining Skrull worlds fell into civil war once again. Eventually, six Warlords rose to prominence. By this time, the ancient race known as the Builders invaded several space empires, among them the divided Skrull territories. An alliance was created, and the Skrull warlord Kl'rt was chosen to represent their people and lead their armies. Kl'rt and the rest of the generals led the alliance to victory, and for his great actions, Kl'rt was crowned Emperor of a reborn Skrull Empire. 

Technology

General Technology

The Skrulls have mastered a wide variety of technologies and sciences.

  • Cosmic Cube: An artifact which can be held in one's hands, which pulls energy from another dimension and gives the user the ability to alter reality (potentially up to galactic scale).
  • Intergalactic warp drives (sub-space): Starships can travel from the Andromeda galaxy to the Milky Way galaxy (distance of 2.5 million light years) within seconds or minutes.
  • Intergalactic communications: Nearly instantaneous audio or video.
  • Intergalactic scanners / sensors: The Cosmos Radar spans galaxies and can identify an enemy starship landing on Earth.
  • Intergalactic power transmission: An asteroid sized power station satellite could transmit power from the Skrull throneworld in the Andromeda galaxy to the Super-Skrull on Earth.
  • Intergalactic transport ray: Capable to transporting to or from a destination with pinpoint accuracy, both organics (e.g. human) and inorganics (e.g. bomb).
  • Shapeshifting technology: Such as the Skrull-X, a humanoid robot that could shapeshift just as a Skrull could and in addition was able to mimic the powers of the Fantastic Four.
  • Miniaturization technology: Which permits a Skrull infiltrator carry equipment (e.g. computers and assault rifle-type blaster) in a miniaturized form without interfering with their shapeshifting. Items were as small as action figure accessories and were easily and quickly restored to original size.
  • Shape-changing technology: Hand held device the size of an early 21st century flip phone can alter the shape of a parked Skrull flying saucer (disguising the vessel) to shapeshifting humanoid robots (e.g. Skrull-X).
  • Brain-wave scanning: Skrulls can scan and track the brain waves of a specific individual anywhere on a planet from orbit.
  • Robotics: Creating humanoid sized robots to multi-storied robotic machines.
  • Cybernetics: From cybernetic enhancements and bionic parts to full blown cyborgs.
  • Genetic engineering: Which resulted in the Super-Skrull program of Skrull warriors given the powers of human super heroes and mutants.
  • Cloning: Able to produce fully grown clones within 24 hours.

Military Technology

When it comes to war, the Skrulls have developed a great war machine with formidable defenses which is capable of inflicting great devastation.

  • Galactic Defenses: Energy dampening field which "cloaks" the inhabited worlds of the Andromeda galaxy from the world devourer, Galactus (successfully for a thousand years).
  • Weapons of Mass Destruction:
    • Planet Smasher (aka, Sonic Disruptor - a cannon that from the Andromeda galaxy can destroy the Earth in the Milky Way galaxy)
    • Star Killer weapons (cause stars to go supernova)
    • Thermonutron missiles (within minutes burn all life on a planet's surface and in a few hours can shatter a gas giant)
  • Planetary Defenses: Planetary-wide force field and ground-to-space pulse cannons.
  • City-sized Starships: Battleships that are miles-long.
  • Worldships: The planetoid-sized Destructor-class of warship, disguised as asteroids.
  • Energy weapons: Photon torpedoes and blasters, neutrino beams, and pulse cannons.
  • Mecha: Bipedal mult-story humanoid robots and one or two-story multi-legged walkers.
  • Biological warfare: Genocidal biological agents which can be customized to target the DNA of specific races, which are highly infectious and without a cure.
  • Super-Skrulls: Warriors that are given the powers of alien (e.g. human) super heroes / villains and mutants. Could be the powers of one individual or multiple individuals. Originally done via technology (cybernetics, power transmission, etc) and thereby could be sabotaged or interrupted, but eventually it was done via genetic manipulation and permanently given those abilities.
  • Brain-wave Camouflage: The Skrulls developed a method for the Super-Skrull program which prevented the discovery of Skrull infiltrators by technology, magic, or telepathy.