Lords of Change are Greater Daemons of Tzeentch and are often considered impossibly powerful sorcerers and schemers.
Overview
Manifested in the Warp at Tzeentches behest, Lords of Change are impossibly powerful Psykers, capable of altering time and space to benefit themselves. They can foresee the future, transform their enemies into Chaos Spawn, manipulate the elements and even decelerate time itself. In battle, Lords of Change often arm themselves with a Staff of Tzeentch or Baleful Sword.
Despite their extreme psychic power, Lords of Change are not invincible. They can be easily distracted by sensory overload, becoming vulnerable to attack whilst struggling to process their inflow of information. As such, they often prefer to lead from the back, guiding their underlings to act on their behalf. Possibly the greatest weakness of the Lords of Change is the contradictory nature of their master. Purely for the sake of change, Tzeentch may sometimes deceive the Lords of Change with false visions of the future, causing them to make costly mistakes to avoid making their victories completely certain.