Anodite

Anodites are a free-spirited race of energy beings from the planet Anodyne. Mature Anodites are pure energy and draw life from the mana around them.

Psychological Characteristics
Anodites are very free-spirited, and most don't take life as seriously as most humans, to the point that some Anodites disregard the morality of their actions and would rather satisfy their own personal pleasures. They can also be slightly condescending to non-energy beings, but this doesn't stop them from helping others. Also, while Anodites can theoretically absorb mana from other sentient life forms, most chose not to do so.

Biology
Anodites have dark purple, humanoid bodies that consist of pure mana. From their heads radiate streams of bright pink energy, which can take the shape of tentacles. They do not have any visible ears, nose or lips, nor do they wear any clothing.

Reproduction
Anodites are able to reproduce with humans by assuming a human body. If an Anodite reproduces with a human, they can use unknown methods to try and pass on their abilities along to their children, and this can potentially occur in offspring in later generations. For example, neither of Verdona's children inherited her Anodite powers, but her granddaughters did.

Powers and Abilities

 * Immortality: Anodites are biologically immortal (incapable of death by natural causes), as they are able to change their crafted body's age at will.
 * Enhanced Strength: Anodites have some degree of superhuman strength, as Gwen Tennyson was able to break free from bindings that were allegedly as strong as steel.
 * Enhanced Durability: Anodites are remarkably durable, seeing as Verdona was able to endure being hit with large stone rocks without being visibly injured. In their true forms, Anodites can also survive in the vacuum of space.
 * Energy Projection/Manipulation: Anodites can manipulate and control mana, which is the very substance of magic itself. By means of this pink/magenta energy source, Anodites can generate energy blasts or create shields, barriers, ropes, chains, stepping stones, and other energy constructs. The size, complexity, and strength of these constructs is limited only by the Anodite's experience in wielding such energy.
 * Telekineiss: By encasing objects and people in mana, Anodites can simulate telekinetic abilities.
 * Interdimensional Teleportation/Transportation: Anodites can teleport themselves and others an undefined distance, and even create dimensional vortexes.
 * Dowsing: Anodites can track organic life-forms via their energy signature.
 * Healing: Anodites can foster and infuse life energy in others, thereby inducing rapid healing.
 * Mana Absorption: Anodites can draw in mana from other living things, and become more powerful as a resut.
 * Mana Field Communication: Anodites can communicate with each other through the "mana field", even across interstellar distances.
 * Limited Reality Warping: Experienced Anodites can even alter reality within a localized radius and to a limited extent. Verdona was shown fixing broken glass at her granddaughter's house, creating duct tape around her grandson's mouth, and repairing the destroyed area in which she fought with a mere snap of her fingers.
 * Telepathy: Anodites possess undisclosed levels of telepathic prowess and sensitivity, as Verdona, even when trapped in human form, was able to project her thoughts into Max Tennyson's mind even from extreme distances.
 * Astral Projection: Anodites can project their life essence, or soul, outside themselves.
 * Body Creation: Anodites can learn to make human 'bodies' for which to wear as a sort of suit or shell. These bodies can be shed or discarded, much like a snake shedding its skin. It seems that when an Anodite retains their original body, they don't shed their skin when assuming their energy form, but instead shift into their Anodite self.
 * Size Alteration: While in her Anodite form, Gwen had shown the ability to grow to a gigantic size when she was angry. It's unknown if Anodites can use such an ability in their human forms.
 * Prehensile Hair: Anodites can manipulate the hair-like stream of energy that radiates from their head, solidifying it to use as tendrils to grasp or ensnare objects.
 * Flight: Experienced Anodites can fly through space, whereas novices can merely levitate.

Weaknesses

 * Draining: Anodites can be drained of their energy to the point of death or being rendered powerless.
 * Geochelone Aerio: Raw mana attacks are useless against Geochelone Aerios, but they aren't entirely immune to the effects of magic and spells.
 * Magic: Despite being entirely comprised of magic, Anodites are still susceptible to the effects of magic. Magic can be used to ward beings against mana attacks or steal an Anodite's powers.
 * Non-biological Life Forms: Anodites cannot track Ectonurites, as they have no mana, nor does their tracking work well with non-biological lifeforms.
 * Overwhelming: It allegedly requires about 75 years before an Anodite can fully master their powers. Using their full power before achieving complete control may result in them being overwhelmed and losing sight of themselves.
 * Technology: Anodite energy can also have trouble with technology and vice versa. For example, in an area riddled with technology an Anodite may struggle to divine the location of someone. Advanced technology can also be used to neutralize an Anodite's powers (e.g., a member of the Synthroid race had a bracelet which inhibited most of an Anodite's powers, except for their telepathy, and imprisoned them in human form).