Ravager

The Ravagers are a vicious race of planet erradicators who employ bio-engineered gigantic arthropods as well as robots and ships to wipe out entire worlds.

Known History

 * 2013: The Earth discovered a message from another stellar system, which they deciphered to discover a meaning: they would soon have visitors. Although nearly the entire populace of Earth became excited at the upcoming arrival of an alien race, they should not have -- this message was in truth a warning; a warning of the coming of the Ravagers.
 * 2015: Failing several times to contact the sources of the message, the Earth creates the Earth Defense Force as a contingency plan.
 * 2017: The Ravagers arrive on Earth, and are soon discovered to be villainous as they attack and consume everything in their path.
 * 2018: The Ravagers are finally defeated with the destruction of their Mothership. Although more than a million souls lost their lives, the Earth was finally free of their tyranny. But would they return..? No one could be certain.

Bio-Weaponry
The Ravagers are known for using giant, bio-engineered arthropods, reptilians, robots, cyborgs, and starships to battle their foes. With this being said, the true appearance of the Ravagers is currently unknown.

Terror Ant
Types: These are the weakest members of The Ravagers' forces, but their strength comes in numbers. They are an advanced biomech technology that has been made to mimic the ecology and bodily structure of giant ants. The Ravagers are able to deploy these anywhere, almost instantly, making for a very effective surprise attack. They can crush their prey with powerful mandibles or spray acid that eats away at its victim's armor and skin. This acidic substance is being analyzed at EDF headquarters. The Red Terror Ants are more powerful than their black cousins because they are able to take far more damage.
 * Black Terror Ant
 * Red Terror Ant
 * Queen Terror Ant (Small)
 * Queen Terror Ant (Large)

Terror Ants are particularly vulnerable to close range fire from shotguns, assault rifles, and flamethrowers. Grenades don't work to badly against them either.

The Queens rule the Terror Ants, and are capable of spreading massive 'acidic winds' in their general vicinity with their wings. Although they are indeed winged, they do not appear to be capable of flight.

Terror Ants are birthed by large, winged Queens, and like the Assault Spiders, live in huge underground hives, which are surprisingly warmer than one might expect.

Terror Ants of all types are capable of scaling walls, and will do so with gusto if given the chance.

Assault Spiders
Types: The Ravager's Assault Spiders were engineered to be high-flying, silk-spinning death machines. They can leap several city blocks in a single jump and their spinnerets produce a sticky, acidic thread that is easily capable of plucking a jet or helicopter from the sky. The silk thread is also effective against ground units because it slows them down on contact.
 * Assault Spider
 * Large Spider
 * King Spider

EDF forces must destroy the source of the thread to break free from its crippling grasp. Assault rifles or rocket launchers are great for taking them down before they get within webbing range.

Ravager Gunships
Types:
 * Gunships
 * Elite Gunships

These are the staple of The Ravager's mechanized forces. These flying nuisances emerge from The Ravager's giant Quadrupedal Fortesses as well as the Mothership itself. While they are not particularly agile, they can maneuver at moderate speeds, giving them an easy way to aim their powerful diffusion lasers at their targets from above. Once locked on, these laser cannons can rip less-fortunate ground based enemies to pieces.

The red Elite Ravager Gunships are far more deadly than their silver counterparts because they deal far more damage and have much thicker armor.

Ravager Gunships are particularly vulnerable to heat-seeking missiles and assault rifle fire, and even Elite Gunships are sitting ducks to certain turrets such as the ZER-Gun.

There is no evidence to support the idea that these ships are piloted, and they are probably another biomech like the rest of The Ravager technology appears to be.

Ravager Flying Saucers
Types:
 * Small UFOs
 * Large UFOs

These massive transport ships are often seen hovering ominously over cities where havoc is being unleashed below. Their underside has a hatch that opens to release Terror Ants, Assault Spiders, or even Walking Arms.

They are invulnerable to all types of fire. EDF rocket launcher squads and snipers are usually dispatched to deal with flying saucers, looking for an opportune moment to attack their weak spot.

It is unknown how many biomech foes a flying saucer can transport, although larger saucers are required for transportation of bigger weapons, such as the Large Hectors. These larger UFOs are also more durable, possibly a necessity considering the more powerful payload they tend to carry.

"Hector" Walking-Arms
Types:
 * Large Hectors
 * Small Hectors

These giant bipedal robots, nicknamed "Hectors" by the EDF forces, can lay waste to entire cities from several kilometers away. It is equipped with a pair of lethal arm weapons that come in two varieties. The first is a plasma based Gatling gun that has an extremely high rate of fire. The second is an artillery arm that is capable of lobbing explosive plasma orbs at great distances.

Because of the Walking Arm's height, they are somewhat unstable. Hitting them with a rapid fire assault rifle is a popular EDF tactic to give them time to close the distance and make it possible to employ heavier weapons.

Although intial Hectors were large and seemingly cumbersome, smaller versions were later employed that could be deployed out of Small Flying Saucers. Although smaller and somewhat faster, they were also weaker, and were more easy to take down.

Quadruped Fortresses
Possibly the most devastating ground-based vehicle in The Ravagers' armament. This giant walking fortress is equipped with lasers for close range defense and 2 plasma cannons that are 150 meters long. Its metallic hide is impervious to all types of fire and it has an orange force field that acts as a barrier.

Like the Flying Saucer, the Quadruped Fortress transports other Ravager units to the front lines. But like the flying saucer, it also has a weak point that exposes itself. This spot has to be targeted with something accurate and powerful, like a sniper rifle or a rocket launcher.

Vallak Dino-mechs
A truly awe-inspiring sight. This enormous, dinosaur-like creature has been outfitted with powerful armor that gives it substantial protection from normal weapons. Despite its massive size, this creature can still move with alarming speed. It is capable of destroying massive areas with its fire breath and a devastating smash attack that can level buildings.

No matter what weapons the EDF employs against the giant Dino-Mechs, they seem to soak up the damage. A popular EDF tactic is to try and flank the creature with a vehicle while ground forces draw its fire.

Vallaks stand approximately 120ft tall.

Unknowns
While similar in appearance to the Dino-Mech, this unknown creature appears to have been biomechanically altered by The Ravagers. Heavier armor has been added to protect the beast's soft spots and its arms have been removed to make room for two massive laser cutting cannons. Tearing through buildings, bridges, and even the heavily armored E551 Gigantes tank is quick work for this massive creature.

Just like the Dino-Mechs, the unknown creature can take massive amounts of damage of all types. EDF forces must stay highly mobile and try to attack the unknown creature from behind to avoid its attacks.

It is easy to assume that the Unknown is one of the dead Vallaks who was resuscitated and then cybernetically enhanced with pieces left over from the destroyed Quadruped Fortress.

The Mothership
Like the rest of The Ravager fleet, the Mothership, too is a biomech. Although any possibly-existing organic components are not visible on the ship, it does in fact breathe, which it uses to charge its weapon systems, as well as sleep.

"Her" weapon systems, when she opts to use them, are extremely devastating, as well as incredibly intimidating. Like other fortresses such as the UFOs and the Quadruped Fortress, the Mothership can deploy biomech units.