Mutzachan

The Mutzachans are short lage headed humanoids from the planet Trishmag of the Germinga star system.

Biology
The Mutzachan Energy Controller is probably the most powerful of allthe known races. They have the innate ability to manipulate energy forms and can use these forms to generate tremendous amounts of power. Mutzachans with high intelligence scores earn bonuses whengenerating. Energy Controllers cannot properly generate while wearingheavy or mechanized body armor, for it disrupts the harnessingprocess. The cost to generate when wearing these armors is doubled.This does not include helmets. These melon heads, as Humans callthem, love energy in its raw, uncorrupted form. They view the storageof energy as useless. Thus, Mutzachans must purchase specially insu-lated energy based weapons which cost fifty percent above the retailcost. Otherwise, they would suck the energy dry to get a rush(Aggression check at -30).Mutzachans are indigenous to the planet Trishmag of the Germinga star system. They are small, bipedal humanoids, with large heads andlarge pale green eyes. The energy controllers are by far the most intel-lectually advanced race in the known galaxies. Their brains have almost twice the convoluted surface area of human brains. However, they pay for this with an inherently weak physiological makeup which isextremely susceptible to disease and infection. The entire Mutzachanpopulation is less than 400 million, and their culture has almost been eradicated twice due to plague.Melon heads have a very low fertility rate, with the females bearing young only once every 100 years. The average life expectancy for a Mutzachan is about 2,000 years. Female Mutzachans have a 30%chance for an extra power point at character creation.

Culture
This culture emphasizes knowledge above all else. Children attend pub-lic schools for 150 years, until they have reached adolescence. Uponreaching the age of consent, the Mutzachan finds a Mentor to teach himfor the next 100 years or so.Energy Controllers are generally law abiding. Some view adventur-ing as a boring pastime that is only engaged in by the unenlightened.Mutzachans are required by Galactic Law to wear a robe or other visi-ble article of clothing that denotes their matrix using skill.

History
Recorded history predates 400,000 B.C. Chronologies, kept in theMutzachan libraries, suggest that they first developed space travel around 110,000 B.C. Trishmag’s surface contains abnormally high lev-els of the radioactive elements Uranium-235, Plutonium-255, Di-trit-ium-305, Rutolium, and Korilium. Hence, Mutzachans have developedan immunity to all but the highest levels of radiation and can actually feed off radiation to speed up the recovery time necessary to generate. A Mutzachan’s idea of sunbathing is lying out where the radioactivedecay emissions are about 200 rads/hour. In comparison, .01 rads/houris considered safe for humans.Darwin’s theory of the survival of the fittest applies to all aspects of life on Trishmag. In order to survive, the Mutzachans had to learn toovercome the planet’s natural instabilities by learning to manipulateenergy structures. All children are required to attend school year-roundin order to learn the controlling matrices, and do so quite willingly. Thebest students attend the Cotarzchadin, dreaming of one day being taught the most powerful of energy matrices, Mutzia-cieve (time travel).Energy Controllers share a friendly relationship with Humans, hav-ing first made contact with them before the birth of Christ. It was theMutzachans who helped the Egyptians to build the Pyramids. In 2051they made contact again, offering technical knowledge necessary tobuild starships in exchange for medicines and medical knowledge. Thefriendship prospered and in 2086, the Mutzachans helped Humansbuild the first stargate.

General Occupation
Most Mutzachans are hired as crew on board starships to work thecomplex ion drive engines. They learn physics and engineering skills at 1/2 the normal point cost (minimum of .5), due to their natural coex-istence with energy and radiation. Others find jobs at spaceports and a few bold Mutzachans get hired out for combat as matrix controllers.

Favorite Foods
Sirim: Small lizard, indigenous to the planet Trishmag. Sirim tastessimilar to Earth chicken, but sweeter.

Caril Juice: Taken from the Caril tree. This tastes like raspberries.

Radioactive Minerals: Mutzachans also supplement their diet withmildly radioactive substances such as Uranium-238.Needless to say, most other races don’t like to be too close to an eating Mutzachan.

Pet
Viggit: These huge, ugly, turtle-like creatures have powerful jaws andrazor sharp teeth. They are able to eat through rock at a rate of 5m perday. Viggits only fight if cornered. Otherwise, they flee. They have anexceptionally tough hide which gives them a natural threshold of 2points. The bite of a Viggit does 1-4 points of real damage. Body Points:1-6. Cost: 500cr. The Mutzachans are short lage headed humanoids from the planet Trishmag of the Germinga star system.

Biology
The Mutzachan Energy Controller is probably the most powerful of allthe known races. They have the innate ability to manipulate energy forms and can use these forms to generate tremendous amounts of power. Mutzachans with high intelligence scores earn bonuses whengenerating. Energy Controllers cannot properly generate while wearingheavy or mechanized body armor, for it disrupts the harnessingprocess. The cost to generate when wearing these armors is doubled.This does not include helmets. These melon heads, as Humans callthem, love energy in its raw, uncorrupted form. They view the storageof energy as useless. Thus, Mutzachans must purchase specially insu-lated energy based weapons which cost fifty percent above the retailcost. Otherwise, they would suck the energy dry to get a rush(Aggression check at -30).Mutzachans are indigenous to the planet Trishmag of the Germinga star system. They are small, bipedal humanoids, with large heads andlarge pale green eyes. The energy controllers are by far the most intel-lectually advanced race in the known galaxies. Their brains have almost twice the convoluted surface area of human brains. However, they pay for this with an inherently weak physiological makeup which isextremely susceptible to disease and infection. The entire Mutzachanpopulation is less than 400 million, and their culture has almost been eradicated twice due to plague.Melon heads have a very low fertility rate, with the females bearing young only once every 100 years. The average life expectancy for a Mutzachan is about 2,000 years. Female Mutzachans have a 30%chance for an extra power point at character creation.

Culture
This culture emphasizes knowledge above all else. Children attend pub-lic schools for 150 years, until they have reached adolescence. Uponreaching the age of consent, the Mutzachan finds a Mentor to teach himfor the next 100 years or so.Energy Controllers are generally law abiding. Some view adventur-ing as a boring pastime that is only engaged in by the unenlightened.Mutzachans are required by Galactic Law to wear a robe or other visi-ble article of clothing that denotes their matrix using skill.

History
Recorded history predates 400,000 B.C. Chronologies, kept in theMutzachan libraries, suggest that they first developed space travel around 110,000 B.C. Trishmag’s surface contains abnormally high lev-els of the radioactive elements Uranium-235, Plutonium-255, Di-trit-ium-305, Rutolium, and Korilium. Hence, Mutzachans have developedan immunity to all but the highest levels of radiation and can actually feed off radiation to speed up the recovery time necessary to generate. A Mutzachan’s idea of sunbathing is lying out where the radioactivedecay emissions are about 200 rads/hour. In comparison, .01 rads/houris considered safe for humans.Darwin’s theory of the survival of the fittest applies to all aspects of life on Trishmag. In order to survive, the Mutzachans had to learn toovercome the planet’s natural instabilities by learning to manipulateenergy structures. All children are required to attend school year-roundin order to learn the controlling matrices, and do so quite willingly. Thebest students attend the Cotarzchadin, dreaming of one day being taught the most powerful of energy matrices, Mutzia-cieve (time travel).Energy Controllers share a friendly relationship with Humans, hav-ing first made contact with them before the birth of Christ. It was theMutzachans who helped the Egyptians to build the Pyramids. In 2051 they made contact again, offering technical knowledge necessary tobuild starships in exchange for medicines and medical knowledge. Thefriendship prospered and in 2086, the Mutzachans helped Humansbuild the first stargate.

General Occupation
Most Mutzachans are hired as crew on board starships to work thecomplex ion drive engines. They learn physics and engineering skills at 1/2 the normal point cost (minimum of .5), due to their natural coex-istence with energy and radiation. Others find jobs at spaceports and a few bold Mutzachans get hired out for combat as matrix controllers.

Favorite Foods
Sirim: Small lizard, indigenous to the planet Trishmag. Sirim tastessimilar to Earth chicken, but sweeter.

Caril Juice: Taken from the Caril tree. This tastes like raspberries.

Radioactive Minerals: Mutzachans also supplement their diet withmildly radioactive substances such as Uranium-238.Needless to say, most other races don’t like to be too close to an eating Mutzachan.

Pet
Viggit: These huge, ugly, turtle-like creatures have powerful jaws andrazor sharp teeth. They are able to eat through rock at a rate of 5m perday. Viggits only fight if cornered. Otherwise, they flee. They have anexceptionally tough hide which gives them a natural threshold of 2points. The bite of a Viggit does 1-4 points of real damage. Body Points:1-6. Cost: 500cr.